Book 1 of the medieval fantasy adventure series 'Mer'edrynn'.
Four young people band together to fight a rising tide of evil, and an army bent on destruction and domination, in a world that has forgotten war.
Von Adamm and his power-hungry army of men intend removing every obstacle to their goal of world-domination - and the destruction of any species, be it mages, elves, dwarves who get in their way. The Adammites want to impose their new way with its strict rules and regulations, and adherence to protocol. The freedoms of the old world are gone, fear replaces love, families are broken down, peace turns into civil war.
And the Adammites are not even aware their God of Death is using them simply as pawns in his game.
The game of Death.
Book 1, 'Warping the Weave'.
"The gritty, greasy smell of burnt and blackened bones invaded Dane's nostrils as he strode through the narrow street, his all too expressive face betrayed his feelings, his mouth curled up in distaste. Chicken bones or perhaps the remains of a hog roast, crackling and shattering on a hearth-fire?
He hated that smell, too close to human, too many memories too close to the charred remains of his father the day the Adammites came to his island."