If you wish to make a computer do what *you* want it to do, then you really need to know how to program. This book uses graduated, working examples, each no more than a page long, to show how to accomplish many interesting tasks. Starting simply with drawing lines and circles, the projects rapidly get more complex: playing an MP3, displaying a video, developing a computer game. Want to do an animation? Are you an artist? Interested in new media? This book will help you accomplish your goals.