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Game Design Vocabulary, A

Anna Anthropy - Naomi Clark
pubblicato da Pearson Education

Prezzo online:
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Master the Principles and Vocabulary of Game Design

Why aren't videogames getting better? Why does it feel like we're playing the same games, over and over again? Why aren't games helping us transform our lives, like great music, books, and movies do?

The problem is language. We still don't know how to talk about game design. We can't share our visions. We forget what works (and doesn't). We don't learn from history. It's too hard to improve.

The breakthrough starts here. A Game Design Vocabulary gives us the complete game design framework we desperately needwhether we create games, study them, review them, or build businesses on them.

Craft amazing experiences. Anna Anthropy and Naomi Clark share foundational principles, examples, and exercises that help you create great player experiencescomplement intuition with design disciplineand craft games that succeed brilliantly on every level.

  • Liberate yourself from stale clichés and genres
  • Tell great stories: go way beyond cutscenes and text dumps
  • Control the crucial relationships between game "verbs" and "objects"
  • Wield the full power of development, conflict, climax, and resolution
  • Shape scenes, pacing, and player choices
  • Deepen context via art, animation, music, and sound
  • Help players discover, understand, engage, and "talk back" to you
  • Effectively use resistance and difficulty: the "push and pull" of games
  • Design holistically: integrate visuals, audio, and controls
  • Communicate a design vision everyone can understand

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Generi Informatica e Web » Linguaggi e Applicazioni » Applicazioni grafiche e multimediali » Programmazione e sviluppo del software

Editore Pearson Education

Formato Ebook con Adobe DRM

Pubblicato 20/02/2014

Lingua Inglese

EAN-13 9780133155211

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