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Game Development Guide for Beginners From First Steps to Master in UNITY

HYEONGDO KIM
pubblicato da HYEONGDOKIM

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About the book

"A Guide to Game Development with Unity: From Beginner to Experienced"
The perfect introduction to game development, this book is for beginners who are new to game development with Unity. Even if you have no experience, this book will help you learn the basics of game development from the ground up.

In this bookA

  1. Metaverse and XR Technology
    1.1 Introduction to the Metaverse
    1.2 Understanding Virtual Reality (VR)
    1.3 Introduction to Augmented Reality (AR)

  2. Getting started with UNITY
    2.1 Installing UNITY and introducing basic services
    2.2 UNITY interface and basic usage

  3. Game Development Fundamentals
    3.1 Managing Game Objects and Assets
    3.2 Understanding Components and C# Scripting Basics

  4. Controlling Game Objects
    4.1 Scripting GameObject movement and rotation
    4.2 Handling collisions and triggers

  5. UI and Animation
    5.1 Designing and organizing the UI
    5.2 Setting up animations

  6. 2D and 3D game development
    6.1 Building and debugging techniques
    6.2 2D and 3D game development examples

  7. Creating AR Content and Oculus VR Games
    7.1 Utilizing Vuforia and developing AR content
    7.2 Using the VR platform Oculus and game development

  8. Future prospects for Unity and the game industry
    8.1 Game packaging and platform selection
    8.2 Unity industry outlook

Organized with this table of contents, this book is a detailed guide that will help you develop a comprehensive understanding and skills in game development and augmented reality (AR) and virtual reality (VR) technologies.

This book features:

Full coverage: Comprehensive coverage of game development from the fundamental concepts to in-depth coverage.
Beginner-friendly: Plenty of examples with friendly explanations to get you started in game development, even if you have no experience.
Hands-on opportunities: Easy-to-follow lab assignments at the end of each chapter give you hands-on experience.
Covers a wide range of topics: Game objects, asset management, scripting, UI and animation, 2D and 3D game development, AR and VR experiences, and more.
Future-proof: In addition to Unity game development, the course also covers future-proofing for VR and AR technologies.

Reader reviews:

"Game Development for Dummies with Unity has helped me get started with creating games using Unity. It was easy to follow, with lots of real-world examples and friendly explanations for beginners."
"A practical guide to creating games using Unity, with easy-to-follow examples and projects to give you hands-on experience."
"A great resource for learning the basics of game development, creating games with interesting projects, and growing as a game developer for the future."

Use Unity to create games, and even travel into the world of virtual and augmented reality!

Dettagli down

Generi Informatica e Web » Linguaggi e Applicazioni » Applicazioni grafiche e multimediali » Programmazione e sviluppo del software

Editore Hyeongdokim

Formato Ebook con Adobe DRM

Pubblicato 16/10/2023

Lingua Inglese

EAN-13 1230006959432

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