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Game Development with Unreal Engine 5

Mitchell Lynn - Cliff Sharif
pubblicato da BPB Publications

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Unreal Engine 5 is the latest game development engine released by Epic Games. This book is a learning path for beginners and professionals who want to use Unreal Engine 5 for game development. This book starts with the basic setup of Unreal Engine 5 and shows how to create fundamental objects of a game. After a quick review of mathematics used in game design, the book helps you to explore and work with Unreal Editor, the main environment for debugging and developing an app. It then explains how to develop a third-person game and customise game objects within the game. Furthermore, it will help you learn how to use data structures, implement event and event dispatchers, and user interfaces, and handle users' input data. Towards the end, you will learn how to interact with the game objects and develop audio and shaders in the game. By the end of this book, you will be able to develop your own games using Unreal Engine 5.

Dettagli down

Generi Informatica e Web » Linguaggi e Applicazioni » Applicazioni grafiche e multimediali » Programmazione e sviluppo del software

Editore Bpb Publications

Formato Ebook con Adobe DRM

Pubblicato 23/12/2022

Lingua Inglese

EAN-13 9789355513441

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