The new God of War is a harder, more complicated God of War. It's influenced by a few more modern formulas, both in story and in combat and that means God of War tips are going to be more complicated than just "mash harder."
One of the first God of War tips people will tell you is the combat is a lot slower, and more reactive. The comparisons to Dark Souls are valid, and woe is the God of War veteran who wades into this sequel-ised reinvention mashing buttons like it's 2005.
There might not be a stamina bar, but God of War is now all about smaller, more intimate fights. Four to six enemies will give you the same challenge fifteen enemies used to.
But that's the obvious stuff. Here are a few things we wished we would've known when we started the game.
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