Jazz and Ship were forced to crash-land in one of the most dangerous places outside of the wilds, the monster ghetto known as Clowntown. She's already hurt, tired, and hungry and time is running short as even her shadow sight won't do her much good against the residents of this nightmare neighborhood once it's dark. If she keeps moving, keeps quiet, and gets lucky she might make it out unnoticed.
But a golem of make up and design too horrible to mention has noticed her and it's eager to harvest some of her very favorite organs. Jazz is always well armed, but nothing in her current arsenal is going to stop a creature that can constantly reconstitute itself. And, as she's deep inside Clowntown, there's nowhere safe to run to. What Jazz really needs is a good dose of luck, and the only luck Jazz ever has is bad, really bad.