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Sound and Music for Games - Robert Ciesla
Sound and Music for Games - Robert Ciesla

Sound and Music for Games

Robert Ciesla
pubblicato da Apress

Prezzo online:
41,17
45,68
-10 %
45,68

Grasp the fundamentals of digital audio work in the context of video games, including the basics of middleware such as Fmod and Wwise. We will review software such as Apple's Logic and Garageband, Paul Davis's Ardour, and many other popular digital audio workstations.

We will start with an introduction to the basic terminology of digital audio work while also getting acquainted with current generation audio hardware. We will then discuss the basics of the venerable Musical Instrument Digital Interface (MIDI) and how it relates to music composition as well as the tools and techniques for writing tracker music/chiptunes. The book also covers plug-in software, soundproofing at home, and voice work.

The book takes a practical approach while tackling both hardware and software components used in cutting edge audio engineering, composition, and audio monitoring.

What You Will Learn

Understand the fundamentals of digital audio production in the context of video games

Learn about audio integration with popular middleware solutions and APIs

Leverage plugin effects software to sculpt your audio to professional levels

Identify modern audio file formats and how and when to use them

Learn best practices when mixing sound effects and music for video games

Who Is This Book For

The intended readership includes beginners in digital audio engineering who use Windows, macOS, or Linux.

Dettagli down

Generi Informatica e Web » Linguaggi e Applicazioni » Applicazioni grafiche e multimediali » Programmazione e sviluppo del software » Scienza dei calcolatori , Scienza e Tecnica » Ingegneria e Tecnologia » Tecnologia, Altri titoli

Editore Apress

Formato Ebook con Adobe DRM

Pubblicato 21/09/2022

Lingua Inglese

EAN-13 9781484286616

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