The Fright Factory is here to help you as you labor in the control room, on the assembly line, or mixing the chemicals of inspiration and imagination in huge vats that give off dark and eerie vapors. Here you'll find guidance in drawing up the blueprints of your story along with a selection of tools to help you customize your design.
The elements of horror include the setting, the tingle of suspense building into genuine fear, and of course the Monster. Those are the basics. From there horror can become ghost stories, tales of suspense, splatter and/or gross-out horror, and what might be called the O. Henry approach (twist endings). Cross-genre writing mixes in police procedurals, P.I. stories, and medical horror. Romance with monsters has become popular. You can also throw in the weird western, the Elder Gods, and Joe R. Lansdale - a category unto himself. Whether you're telling a weird tale in the classic tradition of Clark Ashton Smith or creating cutting edge steampunk frights, the long and venerable history of the horror story has also spawned a set of clichés you'll want to avoid.
Now the whistle shrieks, signalling the beginning of a new shift. Time to set the machinery of the factory in motion as we explore the art and craft of building better horror.