When Master Flint took Ishiko to the Knowledge Bank, a place of great learning, neither of them expected their trip to take a deadly turn. Instead of learning the new skills Ishiko came here for, she gets abducted. The technician she was entrusted to, Gareth-14, has a plan of his own and Ishiko has the final pieces he needs.
One thing Gareth-14 didn't factor into his plan is the level of violence and determination Master Flint wields in his search for Ishiko. Gareth-14 finds himself staying one step ahead of Flint in a race for unimaginable wealth. Despite Master Flint's dogged pursuit, Gareth-14 had a long time to form his plan. It soon becomes apparent to Ishiko she must find a way to free herself instead of waiting for her master to rescue her.
She engages in a battle of wits against a person educated beyond anything she ever encountered. Ishiko only has two tools at her disposal. One is her ability to read the hidden emotions and intentions in a person's voice. The other is her skill at sexual manipulation she used to survive as a slave. Will those skills be enough to win a battle of wits with a person whose knowledge seems to know no bounds? If she's not up to the task, Gareth-14 will take away everything she is; her spirit, her skills, her experiences. Even if she survives his cruel intentions, the dark secret behind the knowledge bank's success will swallow her whole and spit out useless remains.