Mondadori Store

Trova Mondadori Store

Benvenuto
Accedi o registrati

lista preferiti

Per utilizzare la funzione prodotti desiderati devi accedere o registrarti

Vai al carrello
 prodotti nel carrello

Totale  articoli

0,00 € IVA Inclusa

The Toxic Meritocracy of Video Games

Christopher A. Paul
pubblicato da University of Minnesota Press

Prezzo online:
20,27
25,31
-20 %
25,31

An avid gamer and sharp media critic explains meritocracy's negative contribution to video game cultureand what can be done about it

Video games have brought entertainment, education, and innovation to millions, but gaming also has its dark sides. From the deep-bred misogyny epitomized by GamerGate to the endemic malice of abusive player communities, gamer culture has had serious real-world repercussions, ranging from death threats to sexist industry practices and racist condemnations.

In The Toxic Meritocracy of Video Games, new media critic and longtime gamer Christopher A. Paul explains how video games' focus on meritocracy empowers this negative culture. Paul first shows why meritocracy is integral to video-game design, narratives, and values. Games typically valorize skill and technique, and common video-game practices (such as leveling) build meritocratic thinking into the most basic premises. Video games are often assumed to have an even playing field, but they facilitate skill transfer from game to game, allowing certain players a built-in advantage.

The Toxic Meritocracy of Video Games identifies deep-seated challenges in the culture of video gamesbut all is not lost. As Paul argues, similarly meritocratic institutions like professional sports and higher education have found powerful remedies to alleviate their own toxic cultures, including active recruiting and strategies that promote values such as contingency, luck, and serendipity. These can be brought to the gamer universe, Paul contends, ultimately fostering a more diverse, accepting, and self-reflective culture that is not only good for gamers but good for video games as well.

Dettagli down

Generi Informatica e Web » Digital Life » Videogiochi , Politica e Società » Problemi e Processi sociali » Povertà e disoccupazione » Senzatetto , Storia e Biografie » Storia sociale e culturale

Editore University Of Minnesota Press

Formato Ebook con Adobe DRM

Pubblicato 20/02/2018

Lingua Inglese

EAN-13 9781452956206

0 recensioni dei lettori  media voto 0  su  5

Scrivi una recensione per "The Toxic Meritocracy of Video Games"

The Toxic Meritocracy of Video Games
 

Accedi o Registrati  per aggiungere una recensione

usa questo box per dare una valutazione all'articolo: leggi le linee guida
torna su Torna in cima